Nathaniel Durbin
COM 309
Prof. Barid
28-Sep-97

Innovations in Aircraft Construction

Do you remember assembling your first bicycle, and becoming convinced the instructions you received were really written in an ancient Egyptian sandscript. For decades construction workers at Boeing have had similar feelings while trying to assemble aircraft of parts and wires. Than in 1994, with the emergence and growth of virtual reality, engineers at the Boeing corporation began to develop ideas which would allow their workers to wear head mounted displays while assembling an airplane. This technology would provide all the information needed for assembly without having to constantly shift back to the volumes of bewildering manuals for instruction, saving time and resources.
The concept behind this idea is simple enough, although the implementation requires the use of an emerging technology as augmented reality. Augmented reality (AR) uses similar head mounted displays (HMD's) and visual trackers as virtual reality, although instead of completely emerging oneself into an artificial world, it overlays the information onto the real world, allowing the user to view both simultaneously. Instructions and diagrams appear superimposed onto the real world providing real-time visual instructions for assembling particular portions of the aircraft. In particular AR can overlay information showing intended drilling locations or providing instructions about a particular part or how to assemble it.
This technology in still in the prototype stage, and is still under development by Boeing, Silicon Graphics, and the McDonnell Douglas Aerospace Incorporation. One prototype system includes a mounted camera attached to a Silicon Graphics workstation placed on a mobile cart. When the camera is placed and aimed at certain sections of the airplane the computer uses pattern recognition on a series of dots and crosses depending on their length and width to associate it with a specific location on the plane. The computer than calls up the appropriate data on the planes section and overlays that onto the HMD of the user; as each step in the procedure is completed the user hits a key and the system outputs the instructions for the next step. A more advanced version of this technology is a wearable system that allows the user to be mobile by placing the camera on the head mounted display, and a small three pound computer on a waist belt (which uplinks to the mainframe via a wireless network).
One of Boeings first real needs for this technology was in its wire shop, where workers construct about 1,000 bundles of wires, each bundle can have up to a few hundred wires and range from 2 to 120 feet in length. Rather than having to built hundreds of three by eight foot plywood boards with each possible layout diagrammed on it, workers have every wire layout overlaid to them wire by wire onto any blank board. This not only saves a huge amount of space in pre-assembled boards, but also greatly enhances productivity and efficiency in a bundles assembly. Previously, bundles built on the plywood boards would often require one worker to assemble one wire at a time with all the schematics glued to the board, and any improperly wired board would have to be completely rebuilt.
This technology has been working quite successfully so far, it seems that its biggest limitation is the positional tracking system. David Mizell, Boeing's virtual systems manager, says "the hardest technical issue is the position/orientation tracker. It has to be small, accurate, long-range, fast, and cheap. Those attributes do not often show up at the same party." For instance if the worker briefly blocks the camera's view and moves his head slightly (and thus the camera) than the tracker will be slightly off line (of either the wire bundle or another section of the aircraft in the computer). Boeing has also been working on a two-part redundant system where it would use both the tracker, and a magnetic field system which works similarly to seismology. In each work area three large electrical magnets are placed perpendicular to the aircraft, and a sensor on the worker measures the relative strength of these magnets and outputs the camera's precise location and orientation to the workpiece. With both of these systems running simultaneously, one can tracker can briefly fail while the other holds position.
This technology is still clearly in the development phase. The AR project at Boeing only consists of ten workers along with support staff and management, and has not yet proven cost effective. It's most successful advantage is in time savings. A 1995 test showed a group using AR technology to be 20 to 50 percent faster wiring the same material as traditional methods, namely because workers did not have to constantly refer back to their manuals. However, the current price for a single AR unit is from $8,000 to $16,000, making any large scale implementation very costly. Officials at Boeing are convinced that this technology will pay off in the long run because of it's enormous savings in time resources.
The Boeing AR project has also paved the way for other projects to begin to emerge. AR technology is currently being planned for aircraft maintenance, general construction, military uses, as well as medical and surgical applications. Potentially a surgeon could pull up information while diagrams were overlain onto the patient during surgery, and a aircraft or auto-mechanics could access specifications on a particular part just by looking at it. Given a little more development time to smooth over some of the complications of tracking the users orientation, augmented reality could have a profound impact on numerous professions. Whether or not your bicycle ever comes with a AR outfit is an entirely other story, but for a manufactures at the Boeing Aircraft Corporation life is going to become significantly less cumbersome.


Works Cited


Krumenaker, Larry. "Trends," Technology Review . Feb/Mar 1997. p.18.

Nash, Jim. "Wiring the Jet Set," Wired . Oct. 1997. p.129.

Sprout, Allison L. "Reality Boost," Fortune . Mar. 21, 1994. p. 93.